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5/7/2019 2:08:22 AM
mmogomlb
Posts 3
The pleasure in torchlight RuneScape gold in my view, now that I am trying to remember, was to gear to get certain DAMAGE elements and certain stats and try to make a talent construct operate... also there has been different build for different firearms. If that is doable in Frontier and they make certain these different play-styles are viable... I think



it'll be enjoyable for a while. If there's no other significant blunder someplace else in Torchlight Frontiersplay.Personally not a fan of themed defense stats on armor of each kind, you should only try to find a decent quantity of each elemental resistance and physiological armor and attempt to roll intriguing stats to your own build. However, now you add enemy type resistance on top? That's not fun at all to gear up for certain enemies. You need to scrap that completely.



To elaborate on my final point. I am certain players want more to have cookie cutter gear than need to switch with every zone. If you are in doubt why not make a movie which explains why you did what you did and also allow individuals to select what they want in a poll? Youtube can do that, use the characteristics to connect with



potential clients in a meaningful way.I would imagine it is done this way to slow buy RS gold progress, but it is also more interesting for this participant to need to complete four+ sets of gear (preferably with slightly different play styles) than it would be to just work on one pair of equipment. If you are making a twenty hour single player game then I would concur with you, but as an MMO it needs to get an enlarged, ideally ultimately more rewarding method of doing things.




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